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TypedArray fill vs loop
(version: 0)
Comparing performance of:
native fill vs loop
Created:
4 years ago
by:
Guest
Jump to the latest result
Script Preparation code:
var arr = new Float64Array(1024);
Tests:
native fill
arr.fill(3301.42);
loop
for (let i = 0; i < arr.length; i++) { arr[i] = 3301.42; }
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
native fill
loop
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
2 years ago
)
User agent:
Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/120.0.0.0 Safari/537.36
Browser/OS:
Chrome 120 on Linux
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Test name
Executions per second
native fill
1664064.6 Ops/sec
loop
5419.4 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's dive into the world of JavaScript microbenchmarks! The provided JSON represents a benchmark test case, specifically designed to compare the performance of two approaches: using `TypedArray.fill()` and iterating over an array using a loop. **What is being tested?** In this benchmark, we're measuring the time it takes to fill a `Float64Array` with a specific value (3301.42) using two different methods: 1. **Native `fill()` method**: This method uses the built-in `fill()` function of the `TypedArray` object, which is optimized for performance. 2. **Loop-based approach**: This involves iterating over each element of the array and assigning a value to it manually. **Options being compared** The two options being compared are: * Native `fill()` method * Loop-based approach **Pros and cons of each approach:** 1. **Native `fill()` method**: * Pros: + Optimized for performance by the JavaScript engine. + Typically faster than a loop-based approach, especially for large arrays. * Cons: + May not work as expected in older browsers or with certain types of data. 2. **Loop-based approach**: * Pros: + More control over individual elements and their assignment. + May be beneficial for specific use cases where the native `fill()` method is insufficient. * Cons: + Typically slower than the native `fill()` method due to the overhead of manual iteration. **Library usage** In this benchmark, no libraries are explicitly mentioned. However, the `Float64Array` object is a built-in JavaScript type that provides optimized performance for floating-point numbers. **Special JavaScript feature or syntax** The benchmark uses a specific value (3301.42) which might be relevant to certain use cases, such as scientific computing or numerical analysis. No special JavaScript features or syntax are mentioned in this particular benchmark. **Other alternatives** If you're interested in exploring alternative approaches for filling TypedArrays, you could consider using: * `Uint8Array` with bitwise operations (e.g., using `bitwiseFill()`). * `Buffer` objects from Node.js. * Custom implementation using a library like ` typed-array-iterator`. Keep in mind that each of these alternatives may have different performance characteristics and trade-offs. **Benchmark preparation code** The provided Script Preparation Code sets up the benchmark environment by creating a new `Float64Array` instance with 1024 elements: ```javascript var arr = new Float64Array(1024); ``` This ensures consistent results across different runs of the benchmark.
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