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create object with / without prototype
(version: 0)
Comparing performance of:
With prototype vs Without
Created:
4 years ago
by:
Guest
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Script Preparation code:
function Foo(a, b, c) { this.a = a; this.b = b; this.c = c; this.sum = function() { return this.a + this.b + this.c; } } function Bar(a, b, c) { this.a = a; this.b = b; this.c = c; } Bar.prototype.sum = function() { return this.a + this.b + this.c; }
Tests:
With prototype
const bar = new Bar (1, 2, 3); bar.sum ();
Without
const foo = new Foo (1, 2, 3); foo.sum ();
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
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Test case name
Result
With prototype
Without
Fastest:
N/A
Slowest:
N/A
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided JSON and explain what's being tested. **Benchmark Definition** The benchmark is testing two approaches to create an object with a `sum` method. There are two scripts: `Foo` and `Bar`. Both scripts have a constructor that takes three arguments (`a`, `b`, and `c`) and assigns them to the object's properties (`this.a`, `this.b`, and `this.c`). However, the difference lies in how the `sum` method is defined. **Option 1: Without Prototype (Foo)** In this approach, the `sum` method is defined inside the constructor function itself. This means that every time a new object is created using the `Foo` constructor, it will have its own separate `sum` method that can be called independently. Pros: * Each instance has its own scope, which might be beneficial for performance-critical applications. * The `sum` method can be overridden by subclassing `Foo`. Cons: * Every time a new object is created, the code inside the constructor function needs to be executed again, which can lead to slower startup times. * If multiple instances need to access the same data or perform similar calculations, this approach might not be efficient. **Option 2: With Prototype (Bar)** In this approach, the `sum` method is defined as a prototype method on the `Bar` constructor. This means that every instance of `Bar` will share the same `sum` method, and any modifications to it will affect all instances. Pros: * Faster startup times since the code only needs to be executed once when creating the first instance. * Easier maintenance and updates to the `sum` method since it's shared among all instances. Cons: * If multiple instances need to access different data or perform unique calculations, this approach might not be suitable. * Any modifications to the `sum` method can break existing code that relies on its behavior. **Library: Lodash** The benchmark definition uses a fictional library called `Lodash`, which is likely used for various utility functions. In this case, it's possible that `Lodash` provides a function like `assign()` or `extend()` that helps create objects with certain properties. However, since no specific `Lodash` function is mentioned in the benchmark definition, we'll assume it's just a placeholder. **Special JS feature: ES6 class syntax** The benchmark definition uses the ES6 class syntax to define constructors (`Bar` and `Foo`). This means that the code is written in a modern JavaScript dialect, which can make it more readable and maintainable. However, this approach might not be compatible with older browsers or versions of JavaScript. **Other alternatives** If you're interested in exploring alternative approaches, here are a few options: 1. **Using `Object.create()`**: Instead of using constructors like `Bar` and `Foo`, you could create objects by calling `Object.create()`. This approach would eliminate the need for constructors and prototypes. 2. **Using `Object.assign()`**: You could use `Object.assign()` to copy properties from an object into a new object. This approach would simplify object creation but might not be as efficient as constructors or prototype methods. 3. **Using a library like Backbone.js**: If you're building a complex application, consider using a framework like Backbone.js, which provides its own way of creating objects with methods and behaviors. Keep in mind that these alternatives might have trade-offs in terms of performance, readability, or maintainability, depending on your specific use case.
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