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Native ranged random vs Lodash ranged random - long range
(version: 0)
Comparing performance of:
Native vs Lodash
Created:
4 years ago
by:
Registered User
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HTML Preparation code:
<script src='https://cdnjs.cloudflare.com/ajax/libs/lodash.js/4.17.21/lodash.min.js'></script>
Script Preparation code:
var START = 0; var END = 10000000; function nativeRandom(startInc, endExc) { return startInc + Math.floor(Math.random() * (endExc - startInc)) } function lodashRandom(startInc, endExc) { return _.random(startInc, endExc - 1) }
Tests:
Native
nativeRandom(START, END);
Lodash
lodashRandom(START, END);
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
Native
Lodash
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's dive into the world of JavaScript microbenchmarks! **Benchmark Overview** The provided JSON represents a benchmark test that compares two approaches to generate random numbers within a specified range: native (using JavaScript's built-in `Math.random()` function) and Lodash (using the popular utility library Lodash). **Script Preparation Code** The script preparation code defines two functions: 1. `nativeRandom(startInc, endExc)`: This function uses the `Math.random()` function to generate a random number between `startInc` and `endExc`. The function returns a value that increments by `startInc` from an initial value generated by `Math.random() * (endExc - startInc)`. 2. `lodashRandom(startInc, endExc)`: This function uses Lodash's `random()` function to generate a random number between `startInc` and `endExc-1`. The `-1` is likely used to ensure the upper bound is exclusive. **Html Preparation Code** The HTML preparation code includes a script tag that loads the Lodash library version 4.17.21 from a CDN. **Test Cases** There are two individual test cases: 1. **Native**: This test case runs the `nativeRandom(START, END)` function. 2. **Lodash**: This test case runs the `lodashRandom(START, END)` function. **Options Compared** The benchmark compares the performance of these two approaches under different conditions: * Native: Uses JavaScript's built-in `Math.random()` function to generate random numbers. * Lodash: Uses Lodash's `random()` function to generate random numbers. **Pros and Cons** Here are some pros and cons of each approach: Native: Pros: * Lightweight and easy to implement * No additional library dependencies Cons: * May be slower due to the overhead of creating a random number generator * Limited range options (e.g., limited by `Math.random()`'s internal implementation) Lodash: Pros: * Faster and more efficient than native implementations * More flexible range options (e.g., allows for larger ranges or custom distributions) Cons: * Adds an external library dependency, which may impact performance * May have a higher overhead due to the additional function call **Other Considerations** When choosing between these two approaches, consider the following factors: * Performance: If speed is critical, Lodash might be a better choice. However, if lightweight and easy implementation are more important, native might be sufficient. * Range options: If you need to generate random numbers within a large range or require custom distributions, Lodash's flexibility might be beneficial. **Library** Lodash is a popular utility library that provides a wide range of functions for tasks such as string manipulation, array operations, and number generation. In this benchmark, Lodash's `random()` function is used to generate random numbers within a specified range. **Special JS Feature or Syntax** There are no special JavaScript features or syntax used in this benchmark. The code only utilizes built-in functions like `Math.random()` and the Lodash library. **Alternatives** If you're interested in exploring alternative approaches, consider the following options: * Using a different random number generator, such as the Mersenne Twister or the Xorshift algorithm * Implementing your own custom random number generator using a different algorithm * Using a specialized library like NaCl (Native Application Compatibility) for secure random number generation
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