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Native ranged random vs Lodash ranged random - short range
(version: 0)
Comparing performance of:
Native vs Lodash
Created:
4 years ago
by:
Registered User
Jump to the latest result
HTML Preparation code:
<script src='https://cdnjs.cloudflare.com/ajax/libs/lodash.js/4.17.21/lodash.min.js'></script>
Script Preparation code:
var START = 0; var END = 10; function nativeRandom(startInc, endExc) { return startInc + Math.floor(Math.random() * (endExc - startInc)) } function lodashRandom(startInc, endExc) { return _.random(startInc, endExc - 1) }
Tests:
Native
nativeRandom(START, END);
Lodash
lodashRandom(START, END);
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
Native
Lodash
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's dive into the world of JavaScript microbenchmarks on MeasureThat.net. **What is being tested?** The provided JSON represents a benchmark that compares the performance of two approaches for generating random numbers within a specified range: one using native JavaScript (`nativeRandom`) and another using the popular library Lodash (`lodashRandom`). **Options compared:** There are two options being compared: 1. **Native JavaScript**: The `nativeRandom` function uses the built-in `Math.random()` method to generate a random number between 0 (inclusive) and 1 (exclusive). To achieve a range of [START, END], it adds an increment (`startInc`) to the result. 2. **Lodash**: The `lodashRandom` function uses Lodash's `random` utility function to generate a random number within a specified range. **Pros and Cons:** * **Native JavaScript**: + Pros: - Fast, as it only involves a single multiplication and addition operations. - Lightweight, with no dependencies. + Cons: - May have limited control over the generated numbers (due to the nature of `Math.random()`). - Might be less reliable in certain situations (e.g., due to floating-point precision issues). * **Lodash**: + Pros: - Provides more control over the generated numbers, as it can take a range explicitly. - Can be more predictable and consistent. + Cons: - Slower than native JavaScript due to the additional overhead of the library. - Adds dependency on Lodash. **Library usage:** In this benchmark, Lodash is used for its `random` utility function. Lodash is a popular JavaScript library that provides various utilities for tasks such as array manipulation, functional programming, and more. In this case, it's used to provide a convenient way to generate random numbers within a specified range. **Special JS feature/syntax:** There are no special JavaScript features or syntax being tested in this benchmark. The code only uses standard JavaScript constructs, making it accessible to a wide range of developers. **Other alternatives:** If you're interested in exploring alternative approaches for generating random numbers, here are some options: * **Crypto**: The Web Cryptography API provides a way to generate cryptographically secure pseudo-random numbers. * **Seedrandom**: A lightweight library that generates random numbers using the seedrandom algorithm. * **Mathjs**: A math library that includes functions for random number generation. Keep in mind that these alternatives might have different characteristics, trade-offs, and use cases compared to native JavaScript or Lodash.
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