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lodash merge vs object.assign vs spread 3984398
(version: 0)
Benchmark.js
Comparing performance of:
lodash merge vs object.assign vs spread
Created:
4 years ago
by:
Guest
Go to the latest result
HTML Preparation code:
<script src='https://cdnjs.cloudflare.com/ajax/libs/lodash.js/4.17.5/lodash.min.js'></script>
Tests:
lodash merge
var a = {a: 1, b: 2, c: 3, d: 4, e: 5, f: 6}; var b = {a: 10, b: 20, c: 30, d: 40, e: 50, f: 60}; var c = _.merge(a, b);
object.assign
var a = {a: 1, b: 2, c: 3, d: 4, e: 5, f: 6}; var b = {a: 10, b: 20, c: 30, d: 40, e: 50, f: 60}; var c = Object.assign(a, b);
spread
var a = {a: 1, b: 2, c: 3, d: 4, e: 5, f: 6}; var b = {a: 10, b: 20, c: 30, d: 40, e: 50, f: 60}; var c = { ...a, ...b };
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (3)
Previous results
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Test case name
Result
lodash merge
object.assign
spread
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
11 months ago
)
User agent:
Mozilla/5.0 (X11; Linux x86_64; rv:143.0) Gecko/20100101 Firefox/143.0
Browser/OS:
Firefox 143 on Linux
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Embed Benchmark Result
object.assign
20.7M/s
lodash merge
6.0M/s
spread
5.0M/s
View exact numbers
Test name
Executions per second
✓
object.assign
20,650,742 Ops/sec
lodash merge
5,990,750 Ops/sec
spread
4,989,786 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided benchmark and explain what's being tested. **Benchmark Overview** The test consists of three individual microbenchmarks that compare the performance of three different methods for merging two objects: 1. Lodash `merge` function 2. `Object.assign()` method 3. Spread operator (`...`) Each test case provides a script definition, which is used to create and run a benchmark. **Script Definition** The script definition is a JavaScript code snippet that creates two objects, `a` and `b`, with similar properties but different values. The script then uses each of the three methods to merge these two objects into a new object, `c`. Here's an excerpt from one of the test cases: ```javascript var a = {a: 1, b: 2, c: 3, d: 4, e: 5, f: 6}; var b = {a: 10, b: 20, c: 30, d: 40, e: 50, f: 60}; var c = _.merge(a, b); // Lodash merge ``` **Methods Being Tested** 1. **Lodash `merge` function**: The `_` variable refers to the Lodash library, which provides a set of utility functions for functional programming. The `merge` function takes two objects as input and returns a new object with merged properties. 2. **`Object.assign()` method**: This is a built-in JavaScript method that takes multiple source objects and merges them into a target object. 3. **Spread operator (`...`)**: This is a syntax introduced in ECMAScript 2018, which allows you to merge two objects using the spread operator. **Options Compared** The benchmark compares the performance of each method across different devices (Android) with various browsers (Chrome Mobile). **Pros and Cons of Each Method** 1. **Lodash `merge` function**: Pros: * Can handle complex merge scenarios, including arrays and nested objects. * Provides a more explicit way of merging objects. Cons: * Requires the Lodash library to be included in the project. * May have overhead due to the library's complexity. 2. **`Object.assign()` method**: * Pros: + Built-in, so no additional libraries are required. + Simple and lightweight. * Cons: + Only supports merging objects with similar keys. + Returns a new object, which can be inefficient for large datasets. 3. **Spread operator (`...`)**: * Pros: + Simple and concise syntax. + Supports merging objects with different types of values (e.g., numbers, strings, arrays). * Cons: + Only supports merging objects with similar keys. + Limited support for complex merge scenarios. **Library Used** Lodash is a popular JavaScript library that provides a set of utility functions for functional programming. It's widely used in web development and can be included via a CDN (Content Delivery Network) or by installing it as a dependency in your project. **Special JS Feature/Syntax** The spread operator (`...`) is a relatively new feature introduced in ECMAScript 2018. It allows you to merge two objects using the syntax `object1 {... object2}`. **Alternatives** Other alternatives for merging objects include: * Using a library like jQuery or Underscore.js, which provides similar functionality. * Implementing a custom merge function using a combination of `Object.keys()` and `reduce()`. * Using a different data structure, such as an array of key-value pairs, to avoid the need for explicit merging. I hope this explanation helps you understand what's being tested in the provided benchmark!
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