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Math.min vs ternary
(version: 0)
native Math.min versus ternary operator
Comparing performance of:
Math.min vs ternary
Created:
4 years ago
by:
Guest
Go to the latest result
Script Preparation code:
a = 1; b = 2;
Tests:
Math.min
Math.min(a, b)
ternary
a < b ? a : b
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
Math.min
ternary
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
one month ago
)
User agent:
Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/149.0.0.0 Safari/537.36
Browser/OS:
Chrome 149 on Windows
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ternary
197.9M/s
Math.min
197.7M/s
View exact numbers
Test name
Executions per second
✓
ternary
197,930,224 Ops/sec
Math.min
197,659,712 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided benchmark and explain what's being tested. **Benchmark Overview** The benchmark compares the performance of two approaches to find the minimum value between two numbers: 1. The built-in `Math.min` function in JavaScript. 2. A ternary operator (`a < b ? a : b`) that achieves the same result without using the `Math` library. **Options Compared** The benchmark is comparing two options: * Using the built-in `Math.min` function. * Using a ternary operator to achieve the same result. **Pros and Cons of Each Approach** * **Math.min**: This approach uses the built-in JavaScript function to find the minimum value. It's likely to be implemented in native code, which can result in better performance compared to other approaches. However: + Requires access to the `Math` library. + May not be as intuitive or familiar to developers who don't use this library often. * **Ternary Operator**: This approach uses a ternary operator (`a < b ? a : b`) to achieve the same result. It's a concise and easy-to-understand way to express the logic, but: + May require more computational resources or overhead due to the complexity of the expression. + Can be less readable or maintainable for developers who aren't familiar with this syntax. **Library Used** The `Math` library is used in the first approach (`Math.min(a, b)`). The `Math` library provides a set of mathematical functions and constants that are built into JavaScript. Its primary purpose is to provide a standardized way to perform mathematical operations in JavaScript. **Special JS Feature or Syntax** There's no special JavaScript feature or syntax being tested in this benchmark. It's just a comparison between two approaches using standard JavaScript features. **Other Considerations** When testing performance benchmarks like this, it's essential to consider the following factors: * **Browser and Platform Variability**: Different browsers and platforms can have varying levels of optimization, rendering engines, and system resources, which can affect performance. * **Cache Effects**: Results may be influenced by caching mechanisms, such as browser cache or disk cache. * **Optimization Techniques**: Some browsers or environments might apply optimizations that could skew the results (e.g., inlining, register blocking, etc.). **Alternatives** Other alternatives for this benchmark could include: * Using a different built-in JavaScript function, such as `Math.max` or `Array.prototype.indexOf`. * Implementing a custom algorithm using loops or bitwise operations. * Testing with additional inputs, such as negative numbers, floating-point values, or large integers. Keep in mind that the choice of alternatives depends on the specific goals and requirements of the benchmark.
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