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Map vs Array vs Object set uint32 key speed2
(version: 0)
Comparing performance of:
Map vs Array vs Object
Created:
4 years ago
by:
Guest
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Script Preparation code:
function randomU32() { return Math.random() * (1 << 31) >>> 0; }
Tests:
Map
const map = new Map() map.set(randomU32(), true);
Array
const arr = [] arr[randomU32()] = true;
Object
const obj = {} obj[randomU32()] = true;
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (3)
Previous results
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Test case name
Result
Map
Array
Object
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
I'll break down the provided benchmark and its test cases to explain what's being tested, compared, and their pros and cons. **Benchmark Overview** The provided JSON represents a JavaScript microbenchmark that compares the performance of three data structures: Maps, Arrays, and Objects. The goal is to measure which data structure is the fastest for setting a uint32 key with a boolean value. **Test Cases** There are three test cases: 1. **Map**: `const map = new Map()\r\nmap.set(randomU32(), true);` 2. **Array**: `const arr = []\r\narr[randomU32()] = true;` 3. **Object**: `const obj = {}\r\nobj[randomU32()] = true;` **Library and Purpose** None of the test cases use a specific library. **Special JS Feature/Syntax** There is no special JavaScript feature or syntax used in these test cases. **Comparison of Data Structures** The main difference between the three data structures lies in how they store and retrieve key-value pairs: * **Map**: Maps are designed to store key-value pairs with fast lookups. In this benchmark, the `set` method is used to insert a key-value pair into the map. * **Array**: Arrays use numerical indices to access elements. The expression `arr[randomU32()] = true;` sets a value at an index that's generated randomly using `Math.random() * (1 << 31) >>> 0`. * **Object**: Objects are designed to store key-value pairs with slow lookups compared to Maps. The expression `obj[randomU32()] = true;` creates a property on an object with a dynamic name. **Performance Comparison** The benchmark measures the number of executions per second for each data structure. In this case, the results show: * Map: 499,341 executions per second * Object: 184,101 executions per second (approximately 37% slower than Map) * Array: 199,600 executions per second (approximately 40% slower than Map) **Pros and Cons of Each Approach** Here's a brief summary: * **Map**: Fast lookups make it suitable for this benchmark. However, it may have higher memory overhead due to the `Map` object. * **Array**: While arrays are efficient in terms of memory usage, they require calculating an index using `Math.random()` which can be slower than direct lookup in a Map or Object. * **Object**: Slow lookups make objects less suitable for this benchmark. However, they provide flexibility and ease of use when working with dynamic data. **Other Alternatives** If you're looking to measure the performance of other data structures, consider: * **Set**: Similar to Maps, but without the key-value pair concept. * **WeakMap**, **WeakSet**: Variants of Map and Set that can help with memory management in JavaScript applications. * **IndexedDB** or **LocalStorage**: Storage solutions for client-side data storage. Keep in mind that performance results may vary depending on the specific use case, implementation, and browser/OS version.
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