Toggle navigation
MeasureThat.net
Create a benchmark
Tools
Feedback
FAQ
Register
Log In
Getters vs single function
(version: 6)
Comparing performance of:
object vs function
Created:
9 years ago
by:
Registered User
Jump to the latest result
Script Preparation code:
function noDeps(change) { } var x = { get positive() { return this.change >= 0; }, get icon() { return this.positive ? 'up': 'down'; }, get color() { return this.positive ? 'green': 'red'; }, noDeps: function() { if (this.change >= 0) { return { color: 'green', icon: 'up' } } else { return { color: 'red', icon: 'down' } } } }
Tests:
object
x.change = 1; var color = x.color; var icon = x.icon;
function
var y = x.noDeps() var color = y.color; var icon = y.icon;
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
Fork
Test case name
Result
object
function
Fastest:
N/A
Slowest:
N/A
Latest run results:
No previous run results
This benchmark does not have any results yet. Be the first one
to run it!
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided benchmark definition and test cases. **Benchmark Definition** The provided JSON represents a JavaScript microbenchmark that compares two approaches: 1. **Getters**: This approach uses getter methods (e.g., `get positive()`) to access properties of an object (`x`). The idea is to use getters instead of directly accessing the property names. 2. **Single function call**: This approach creates a single function (`noDeps`) that returns an object with specific properties (color and icon). This function is then called multiple times, which should be faster than using getter methods. **Options Compared** The benchmark compares two options: * Using getters to access properties of an object * Creating a single function call to get the desired properties **Pros and Cons of Each Approach** 1. **Getters** * Pros: + More readable code (e.g., `x.positive` instead of accessing `this.change >= 0`) + Can be more efficient in certain situations, as getters can be optimized by JavaScript engines * Cons: + Might lead to slower performance due to the overhead of getter methods + More complex code, especially for deeply nested objects 2. **Single function call** * Pros: + Can be faster due to reduced overhead and fewer function calls + Easier to reason about the behavior of the code * Cons: + Less readable code (e.g., `noDeps()` instead of accessing properties directly) + Might lead to tighter coupling between functions **Library/Functions Used** In this benchmark, the following library/function is used: * None, as it's a built-in JavaScript feature **Special JS Features/Syntax** There are no special JavaScript features or syntaxes used in this benchmark. **Other Considerations** When writing benchmarks like this one, consider the following factors: 1. **Relevance**: Ensure that the benchmark is relevant to your specific use case and target audience. 2. **Scope**: Limit the scope of the benchmark to a specific problem domain to avoid introducing unnecessary complexity. 3. **Variability**: Minimize variability in the test data and conditions to ensure accurate results. 4. **Instrumentation**: Carefully consider how you instrument your code for benchmarking, as incorrect instrumentation can lead to biased results. **Alternatives** If you're looking for alternative approaches to JavaScript microbenchmarking, consider: 1. **Benchmarking frameworks like Benchmark.js or js-benchmark** 2. **WebAssembly (WASM) benchmarks**, which can provide more accurate and consistent results 3. **Other benchmarking libraries**, such as Google's benchmark library
Related benchmarks:
.bind() vs function
Arrow function vs bind function dont bind
Noop vs new arrow function calls
Arrow function vs bind function2021-reznik
Arrow function vs bind function creation
Comments
Confirm delete:
Do you really want to delete benchmark?