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Delete vs set undefined Properties
(version: 0)
Comparing performance of:
Deleted vs Set undefined vs Iterate deleted vs Iterate set undefined
Created:
4 years ago
by:
Guest
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Script Preparation code:
var objA = {a:1, b:2, c:3, d:4}; var objB = {a:1, b:2, c:3, d:4}; delete objA.a; delete objA.b; delete objA.c; delete objA.d; objB.a = undefined; objB.b = undefined; objB.c = undefined; objB.d = undefined; function doNothing(objin){}
Tests:
Deleted
Object.entries(objA);
Set undefined
Object.entries(objB);
Iterate deleted
for(let a in objA) doNothing(a)
Iterate set undefined
for(let b in objB) doNothing(b)
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (4)
Previous results
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Test case name
Result
Deleted
Set undefined
Iterate deleted
Iterate set undefined
Fastest:
N/A
Slowest:
N/A
Latest run results:
No previous run results
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
**Benchmark Overview** MeasureThat.net is a website where users can create and run JavaScript microbenchmarks to compare the performance of different approaches in various scenarios. The benchmark you provided tests four individual test cases: 1. "Deleted": Measures the performance of `Object.entries(objA)` after deleting properties from object `objA`. 2. "Set undefined": Measures the performance of `Object.entries(objB)` after setting properties in object `objB` to `undefined`. 3. "Iterate deleted": Measures the performance of iterating over object `objA` using a `for...in` loop after deleting its properties. 4. "Iterate set undefined": Measures the performance of iterating over object `objB` using a `for...in` loop after setting its properties to `undefined`. **Options Compared** The benchmark compares four options: 1. **Deleted**: Delete properties from object `objA` before measuring the performance of `Object.entries(objA)`. 2. **Set undefined**: Set properties in object `objB` to `undefined` before measuring the performance of `Object.entries(objB)`. **Pros and Cons** * **Deleted**: + Pros: This approach simulates a common scenario where an object's properties are deleted, which can affect the performance of subsequent operations. + Cons: Deleting properties can lead to memory fragmentation and potentially slow down garbage collection. * **Set undefined**: This approach simulates setting properties to `undefined`, which is a common operation in JavaScript. However, it may not accurately represent real-world scenarios where objects are modified frequently. **Library** In the benchmark preparation code, the following library is used: * None explicitly mentioned, but the `Object.entries()` method is used, which is a built-in method of the `Object` class. **Special JS Features or Syntax** The benchmark uses the `doNothing` function, which is defined in the script preparation code. However, there is no indication that this function does anything specific or special beyond simply not doing anything (hence the name). **Other Alternatives** To run this benchmark, you can create a new benchmark on MeasureThat.net and paste the provided JSON data into the "Benchmark Definition" field. You will also need to provide your own script preparation code, which should include the `doNothing` function. If you want to run similar benchmarks, you can try: * Using different browsers or versions * Testing other object methods, such as `Object.keys()` or `JSON.stringify()` * Simulating different scenarios, such as adding or removing properties from an object
Related benchmarks:
Delete vs destructure for objects
Object property: delete vs undefined 2
Delete vs destructure for cloned objects
Delete vs Undefined
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