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Object passing vs shared array context.
(version: 0)
Comparing performance of:
Using Object vs Using shared context
Created:
5 years ago
by:
Registered User
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Script Preparation code:
var ctx = new Array(2); function addObject(obj) { return obj.a + obj.b; } function addCtx() { return ctx[0] + ctx[1]; }
Tests:
Using Object
addObject({ a: Math.random(), b: Math.random() });
Using shared context
ctx[0] = Math.random(); ctx[1] = Math.random(); addCtx();
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
Using Object
Using shared context
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
5 months ago
)
User agent:
Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:145.0) Gecko/20100101 Firefox/145.0
Browser/OS:
Firefox 145 on Windows
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Test name
Executions per second
Using Object
1814869888.0 Ops/sec
Using shared context
238332192.0 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided benchmark and its various components. **Benchmark Definition** The benchmark is designed to compare the performance of two approaches: passing an object versus using a shared array context in JavaScript. The script preparation code defines two functions: * `addObject(obj)`: takes an object as input, adds the values of its properties (`a` and `b`) together, and returns the result. The object is created with random values. * `addCtx()`: takes no arguments, but uses a shared array context to add the first two elements of the `ctx` array together. **Options Compared** The benchmark compares the performance of: 1. **Object passing**: `addObject(obj)` function calls are executed separately, where each call creates a new object instance with random values. 2. **Shared array context**: `addCtx()` function calls reuse the same shared array context to calculate the sum. **Pros and Cons** ### Object Passing Pros: * Easier to understand and debug, as each function call operates independently. * No shared state or potential concurrency issues. Cons: * Potential performance overhead due to object creation and garbage collection. * May lead to slower execution times due to the number of object instances created. ### Shared Array Context Pros: * Can provide better performance, especially in hot loops, by reusing existing memory. * Reduces garbage collection overhead. Cons: * More complex to understand and debug, as it involves shared state and potential concurrency issues. * May introduce bugs or unexpected behavior if not used carefully. **Library/Functionality Used** In this benchmark, the `Array` class is used to create a shared array context. The `ctx` variable is initialized with two elements before being reused in the `addCtx()` function calls. No external libraries are required for this benchmark. **Special JS Feature/Syntax** None of the code snippets provided use any special JavaScript features or syntax beyond basic arithmetic operations and object creation. **Other Alternatives** If you wanted to explore other alternatives, here are a few options: 1. **Using a closure**: Instead of using a shared array context, you could create a closure that captures the `ctx` variable and returns a new function with its own scope. 2. **Using an immutable data structure**: You could use an immutable data structure like a `Map` or `Set` instead of a shared array to pass around values between functions. 3. **Using a caching mechanism**: If performance is critical, you could consider using a caching mechanism to store the results of expensive function calls and reuse them when possible. Keep in mind that these alternatives may introduce additional complexity or trade-offs in terms of performance, readability, or maintainability.
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