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array vs float32array without conversion 3
(version: 0)
Comparing performance of:
array sort vs typedArray sort vs array i/o vs typedArray i/o
Created:
5 years ago
by:
Guest
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Script Preparation code:
function getRandomInt(max) { return Math.floor(Math.random() * Math.floor(max)); } var a = [...Array(10000)].map(_ => Math.random(1000000)); var ta = (new Float32Array(10000)).map(_ => Math.random(1000000));
Tests:
array sort
a.sort();
typedArray sort
ta.sort();
array i/o
for (let i = 0, n = 10000 - 2; i < n; ++i) { a[i] = a[i] * a[i] + a[i + 1] / 2 + a[i + 2]; }
typedArray i/o
for (let i = 0, n = 10000 - 2; i < n; ++i) { ta[i] = ta[i] * ta[i] + ta[i + 1] / 2 + ta[i + 2]; }
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (4)
Previous results
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Test case name
Result
array sort
typedArray sort
array i/o
typedArray i/o
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
**Benchmark Overview** MeasureThat.net is a platform that allows users to create and run JavaScript microbenchmarks. The provided JSON represents a benchmark definition and its corresponding test cases. The main goal of this benchmark is to compare the performance of array and Float32Array (a typed array) in various operations, such as sorting and input/output calculations. **Options Compared** In the provided benchmark definition, two options are compared: 1. **Array sort**: The benchmark defines a simple script that generates an array of 10,000 random integers and then sorts it using the `sort()` method. 2. **Typed Array sort**: A similar script is defined for the typed array (Float32Array), which performs the same sorting operation but uses the `sort()` method on the typed array. These two tests aim to measure the performance difference between JavaScript's built-in arrays and typed arrays in terms of sorting efficiency. **Pros and Cons** * **Arrays**: The use of JavaScript arrays provides a familiar and widely supported data structure. However, arrays may suffer from performance issues when dealing with large datasets or complex operations due to their dynamic nature. * **Typed Arrays**: Typed arrays offer improved performance compared to JavaScript arrays, especially for numerical computations. They provide more direct access to the underlying data and can be optimized by the browser engine. **Library Usage** In the provided benchmark definition, no external libraries are explicitly mentioned. However, it's worth noting that MeasureThat.net likely relies on some internal libraries or frameworks to manage the benchmarking process. **Special JS Features or Syntax** The benchmark definition uses the following special JavaScript features: * **Spread operator (Array constructor)**: Used in the line `var a = [...Array(10000)].map(_ => Math.random(1000000));`, which creates an array of 10,000 elements using the spread operator. * **Arrow functions**: Used in the lines `a[i] = a[i] * a[i] + a[i + 1] / 2 + a[i + 2];` and similar places, which define small, anonymous functions. **Alternatives** If you're interested in exploring alternative approaches or implementing your own benchmarking framework, here are some options to consider: * **Benchmark libraries**: There are several popular JavaScript benchmarking libraries available, such as Benchmark.js, Fast Benchmark, or JSM benchmark. These libraries provide a more structured approach to writing and running benchmarks. * **Native benchmarking tools**: Some browsers, like Chrome and Firefox, have built-in native benchmarking tools that allow you to write and run performance tests without the need for external frameworks. Keep in mind that MeasureThat.net is designed to provide an easy-to-use interface for users who want to create and run JavaScript microbenchmarks. If you're interested in exploring more advanced or specialized benchmarking techniques, you may want to consider using a dedicated benchmarking library or framework.
Related benchmarks:
array vs float32array without conversion
array vs float32array without conversion 2
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