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Native
(version: 0)
Comparing performance of:
Native vs Fast inverse
Created:
5 years ago
by:
Guest
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Tests:
Native
1/Math.sqrt(958573654687437984)
Fast inverse
var buf = new ArrayBuffer(4), f32=new Float32Array(buf), u32=new Uint32Array(buf); function squareRoot(x) { var x2 = 0.5 * (f32[0] = x); u32[0] = (0x5f3759df - (u32[0] >> 1)); var y = f32[0]; y = y * ( 1.5 - ( x2 * y * y ) ); //newton's method return ~~(0.5 + y * x) << 0 ; //bitwise rounding method } squareRoot(958573654687437984);
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Suite status:
<idle, ready to run>
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Result
Native
Fast inverse
Fastest:
N/A
Slowest:
N/A
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided benchmark and explain what's being tested, compared, and their pros and cons. **Benchmark Overview** MeasureThat.net is a platform that allows users to create and run JavaScript microbenchmarks. The provided benchmark definition and test cases demonstrate two approaches: native and fast inverse (which uses a custom implementation). The benchmark measures the execution time of mathematical operations, specifically: * Native: Measures the execution time of the built-in `Math.sqrt` function. * Fast inverse: Measures the execution time of a custom implementation for calculating square roots. **Native Benchmark** In the native benchmark, only one test case is provided: ```javascript 1/Math.sqrt(958573654687437984) ``` This test case measures the execution time of the built-in `Math.sqrt` function. The JavaScript engine will automatically optimize and execute this expression. **Fast Inverse Benchmark** The fast inverse benchmark provides two test cases: * Test 1: Measures the execution time of a custom implementation for calculating square roots. ```javascript var buf = new ArrayBuffer(4), f32=new Float32Array(buf), u32=new Uint32Array(buf); function squareRoot(x) { var x2 = 0.5 * (f32[0] = x); u32[0] = (0x5f3759df - (u32[0] >> 1)); var y = f32[0]; y = y * ( 1.5 - ( x2 * y * y ) ); //newton's method return ~~(0.5 + y * x) << 0 ; //bitwise rounding method } squareRoot(958573654687437984); ``` This custom implementation uses a combination of bitwise operations and Newton's method to estimate the square root. **Comparison** The two test cases are compared in terms of execution time, with the fast inverse benchmark providing a separate result for each test case. The latest benchmark results show: * Chrome 87: Native (7501597.5 executions per second) vs Fast inverse (1229363.25 executions per second) **Pros and Cons** Native Benchmark: Pros: * Uses built-in functions, which are typically optimized by the JavaScript engine. * No additional memory allocation or data structure creation required. Cons: * Execution time may be affected by the JavaScript engine's optimization strategies. * No control over the implementation details. Fast Inverse Benchmark: Pros: * Provides a custom implementation that can be optimized for specific use cases. * Allows for fine-grained control over the calculation method and data structures used. Cons: * Requires additional memory allocation and data structure creation, which may impact performance. * The custom implementation may not be as efficient as the built-in `Math.sqrt` function. **Other Considerations** In addition to the execution time, other factors that may affect the benchmark results include: * Memory usage: The fast inverse benchmark creates an array buffer, which can consume memory resources. * Cache locality: The custom implementation may exhibit poor cache locality due to its use of bitwise operations and data structure allocation. **Alternatives** If you're interested in exploring alternative approaches for calculating square roots or other mathematical operations, some options include: * Using specialized libraries like NumJS or Mathjs * Implementing custom algorithms using languages like C++ or Rust * Leveraging hardware acceleration (e.g., SIMD instructions) to speed up calculations Keep in mind that the best approach will depend on your specific use case and performance requirements.
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