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.length vs var randomized Arrays
(version: 0)
Comparing performance of:
no var vs var vs const vs accessing .length x 10 vs storing and accessing variable x 10
Created:
5 years ago
by:
Guest
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Script Preparation code:
for (var a=[],i=0;i<100;++i) a[i]=i; // http://stackoverflow.com/questions/962802#962890 function shuffle(array) { var tmp, current, top = array.length; if(top) while(--top) { current = Math.floor(Math.random() * (top + 1)); tmp = array[current]; array[current] = array[top]; array[top] = tmp; } return array; } var p = shuffle(a);
Tests:
no var
console.log(p.length);
var
var l = p.length; console.log(l);
const
const l = p.length; console.log(l);
accessing .length x 10
console.log(p.length); console.log(p.length); console.log(p.length); console.log(p.length); console.log(p.length); console.log(p.length); console.log(p.length); console.log(p.length); console.log(p.length); console.log(p.length);
storing and accessing variable x 10
const l = p.length; console.log(l); console.log(l); console.log(l); console.log(l); console.log(l); console.log(l); console.log(l); console.log(l); console.log(l); console.log(l);
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (5)
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Test case name
Result
no var
var
const
accessing .length x 10
storing and accessing variable x 10
Fastest:
N/A
Slowest:
N/A
Latest run results:
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Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's dive into the explanation of the provided benchmark. **Benchmark Definition** The benchmark is designed to compare the performance of accessing the `length` property of an array using three different approaches: no `var`, with `var`, and with `const`. The benchmark creates a randomized array of 100 elements, shuffles it, and then measures the time taken to access the length of the array using each approach. **Options compared** 1. **No `var`**: This option uses the built-in array property `length` directly, without declaring a variable. 2. **With `var`**: This option declares a variable `l` and assigns the value of `p.length` to it before logging it to the console. 3. **With `const`**: This option also declares a variable `l`, but uses the `const` keyword to declare it, which means its value cannot be reassigned. **Pros and Cons** 1. **No `var`**: * Pros: Direct access to the array property without introducing extra variables. * Cons: May not be as readable or maintainable for complex calculations. 2. **With `var`**: * Pros: Easy to understand and maintain, especially for simple calculations. * Cons: Assigns the value of `p.length` to a variable before logging it, which can lead to unnecessary computations. 3. **With `const`**: * Pros: Ensures that the variable is not reassigned, making it more predictable. * Cons: May be less readable or maintainable for complex calculations due to the extra variable declaration. **Library and its purpose** The benchmark uses a custom `shuffle` function from Stack Overflow (https://stackoverflow.com/questions/962802#962890) to generate a randomized array. The purpose of this library is to provide a simple way to shuffle an array in JavaScript. **Special JS feature or syntax** The benchmark does not use any special JavaScript features or syntax, such as `let`, `const` (with block scope), or arrow functions. **Other alternatives** For similar benchmarks, you can consider using: * The `Array.prototype.length` property directly, like the "no var" option. * Using a library like Lodash's `shuffle` function or a custom implementation to generate randomized arrays. * Using alternative approaches, such as using `Math.random()` to generate random indices for array access. Keep in mind that the choice of approach often depends on the specific requirements and constraints of the project.
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