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Math.floor vs alternatives
(version: 0)
Comparing performance of:
Math.floor vs Bitwise
Created:
5 years ago
by:
Registered User
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Script Preparation code:
this.numA = Math.random() * 100;
Tests:
Math.floor
return Math.floor(this.numA);
Bitwise
return ~~this.numA;
Rendered benchmark preparation results:
Suite status:
<idle, ready to run>
Run tests (2)
Previous results
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Test case name
Result
Math.floor
Bitwise
Fastest:
N/A
Slowest:
N/A
Latest run results:
Run details:
(Test run date:
5 months ago
)
User agent:
Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/142.0.0.0 Safari/537.36
Browser/OS:
Chrome 142 on Mac OS X 10.15.7
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Test name
Executions per second
Math.floor
81774872.0 Ops/sec
Bitwise
72042136.0 Ops/sec
Autogenerated LLM Summary
(model
llama3.2:3b
, generated one year ago):
Let's break down the provided benchmark definition and test cases. **Benchmark Overview** The benchmark compares three approaches for rounding a floating-point number to the nearest integer: `Math.floor`, bitwise shift (`~~`), and other alternatives (not explicitly listed in the provided JSON). **Script Preparation Code** The script preparation code sets a random value between 0 and 100 for the variable `numA`. **Html Preparation Code** There is no HTML preparation code provided, which means that the test is focused solely on the JavaScript code. **Individual Test Cases** There are two individual test cases: 1. **`Math.floor`**: This test case measures the execution time of using the `Math.floor()` function to round down a floating-point number. 2. **`Bitwise`**: This test case measures the execution time of using the bitwise shift operator (`~~`) to round down a floating-point number. **Pros and Cons** * **`Math.floor`**: + Pros: Widely supported, simple to understand, and efficient in most cases. + Cons: Can be slower than bitwise shift for very large numbers due to the overhead of the `Math.floor()` function. * **`Bitwise`**: + Pros: Can be faster than `Math.floor` for very large numbers since it uses a simple bitwise operation. + Cons: Less intuitive and may require more code to implement correctly. Other alternatives are not explicitly mentioned in the provided JSON, but some common alternatives to `Math.floor()` include: * **`-Math.ceil(num) + 1`**: This approach converts the number to its ceiling value using `Math.ceil()`, subtracts 1 to round down, and then casts it back to an integer. * **`Number(num)`**: This approach simply converts the floating-point number to a decimal number using the `Number()` function. **Library** None of the test cases explicitly use any libraries. However, some JavaScript engines (like V8 in Chrome) may have built-in optimizations or implementations for these functions that could potentially affect the benchmark results. **Special JS Feature/Syntax** The benchmark does not specifically target any special JavaScript features or syntax beyond the basic rounding operators used. **Other Considerations** * The use of `~~` instead of `-Math.ceil(num) + 1` is an interesting choice, as it leverages a low-level bitwise operation that may be faster but less intuitive. * The benchmark does not account for precision issues when working with very large or small numbers. In such cases, the choice of rounding method may have significant implications for accuracy and stability. **Alternatives** If you wanted to add additional alternatives to this benchmark, some options could include: * Using a specialized library like `decimal.js` that provides decimal arithmetic operations. * Implementing custom rounding algorithms using assembly language or other low-level languages (if you're targeting a specific platform). * Comparing the performance of different CPU instructions for rounding numbers (e.g., using SIMD instructions). Keep in mind that this is just one possible set of alternatives, and there are many other approaches depending on your specific requirements and use case.
Related benchmarks:
Module vs Math.floor
Math.floor vs Math.trunc
Right shift VS Divide and floor
Math.floor vs alternatives 2
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